The next set of Magic: The Gathering, aptly titled Magic Origins, is ushering in a new era of Magic. Aside from being the last core set ever to be printed, it is also a new beginning for the story. The set, being pre-released on July 11, will tell the origin stories of Jace, Chandra, Gideon, Liliana, and Nissa — how they went from mundane mortals to powerful Planeswalkers.In addition to being the divider between the old and new block formats and giving birth to the aforementioned origin stories, the set is bringing a significant — and I would argue, much needed — rules change. Any Magic player can speak at length about all the bad starting hands they have drawn, how they’ve had to mulligan into oblivion and start the game in such bad shape that they had no chance to win. This is such a common phenomenon that there is a phrase for it: “I didn’t get to play Magic.”In Magic, players begin the game with a hand of seven cards and have the opportunity to mulligan (draw a brand new hand to replace the first seven) as many times as they would like. However, with each mulligan the player draws one card fewer. In order to “get to play Magic,” your starting hand needs to have a good balance of spells (the cards that actually do something), and lands (cards that allow you to use your spells). If you are too heavy in either direction, your game will suffer accordingly.Wizards of the Coast has heard the cry of those unfortunate many and announced a rules change that will help ensure everyone “gets to play Magic.” Beginning with Pro Tour Magic Origins on July 31, if you are the victim of a mulligan, you will now get to “scry” at the start of the game. In other words, if you are forced to start the game with less than the normal seven card starting hand due to bad luck, you can peek at the top card of your deck and choose to keep it there or ship it away to the bottom of your deck, increasing the chances that your diminished hand is playable. This will effectively smooth out the variance and prevent a lot of feel-bad situations.The official text of the rules change, tacked on to the end of the Comprehensive Rules section 103.4, is as follows: “…any player whose opening hand has fewer cards than his or her starting hand size may scry 1.”The rules change will be in effect for the Pro Tour, taking place in Vancouver, but it will not immediately affect other tournaments. Wizards will be following up with timing at an undisclosed date after the Pro Tour has completed.